Official {CG} Change Log. Make all change requests here!
- Hermskii
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Re: Official {CG} Change Log. Make all change requests here!
Snarkey Loon?
Snarkey = Snide and sarcastic; usually out of irritation
Loon = A person with confused ideas; incapable of serious thought.
Based on those definitions, I'd give GOPO the irritated part but that comes with his name:
Gopostal = Becoming extremely and uncontrollably angry, often to the point of violence, and usually in a workplace environment.
GOPO does do a lot of work here and everywhere else and he does get angry doing it sometimes. Snide and sarcastic? No. Confused ideas; incapable of serious thought? No. GOPOSTAL? Yes.
Don't worry folks. I'll stop him at the point of getting violent! LOL
Snarkey = Snide and sarcastic; usually out of irritation
Loon = A person with confused ideas; incapable of serious thought.
Based on those definitions, I'd give GOPO the irritated part but that comes with his name:
Gopostal = Becoming extremely and uncontrollably angry, often to the point of violence, and usually in a workplace environment.
GOPO does do a lot of work here and everywhere else and he does get angry doing it sometimes. Snide and sarcastic? No. Confused ideas; incapable of serious thought? No. GOPOSTAL? Yes.
Don't worry folks. I'll stop him at the point of getting violent! LOL
~Peace~
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Re: Official {CG} Change Log. Make all change requests here!
I don't get angry, but I do get really irritated sometimes.
Look guys, I see many people saying and posting things that are patently wrong, not just here but in may UT places. Guys run a server for a year or two and because they can summon a supershock they think they understand the workings of the unreal engine.
There is nothing at all wrong with saying "I don't know or understand it" when a player asks a question. A good example is this 333 server thing. I was sure there was some sort of logical explanation but I just didn't feel like spending an evening finding it out. There were a few barbs from it pointed at me (both here and at other forums) but only because I asked Hook not to post it like it was trouble-free. It obviously isn't, and now we know why. This leads me to my next point:
As an admin or voice of authority you have a responsibility to disseminate information that is as correct as you can make it. Posting things as "truth" or "reference" when you are not really stone sure only harms the game as a whole. Your half-right information is now archived forever and a simple google search now shows it as gospel. If you post something, make damn sure it is correct. *Don't* guess at things.
Now does this sort of thing rile me up? You betcha. Nothing fires my engine more, and for good reason. I've spent a huge amount of my free time learning UT inside and out. There are more things I don't know than things I do, but by now I know where to look to find just about any answer to any question. This is evident in my "I fixed that" resume, one I'm quite proud of. Heck, ask Pots about this if you want a home-grown input. They had a server that couldn't start and in an hour I had it fixed, stable, and running with extras. I told them what the problem was, and why, and I got a pretty good dose of flack over it here. Well, guess what? I was right. It was the 333 server lines, exactly like I said. I didn't fight about it with Hook, though I will say I took personal offense at some of the postings in that thread. It insinuated I was wrong because I couldn't immediately prove I wasn't. I'd have thought a bit more latitude would be given to my input seeing as how I knew enough to fix it.
I'm sorry I have a lower than usual tolerance for some things. It's a personal foible but it's who I am. I've worked my butt off for most of you here on one thing or another, but I can assure you I'll never be someone who just quietly lets people post stuff that is wrong or allow my words to be mixed or minced without correcting it. Yes, I am direct but I'm like that in real life too.
Thanks Herm for letting me clear that out.
Look guys, I see many people saying and posting things that are patently wrong, not just here but in may UT places. Guys run a server for a year or two and because they can summon a supershock they think they understand the workings of the unreal engine.
There is nothing at all wrong with saying "I don't know or understand it" when a player asks a question. A good example is this 333 server thing. I was sure there was some sort of logical explanation but I just didn't feel like spending an evening finding it out. There were a few barbs from it pointed at me (both here and at other forums) but only because I asked Hook not to post it like it was trouble-free. It obviously isn't, and now we know why. This leads me to my next point:
As an admin or voice of authority you have a responsibility to disseminate information that is as correct as you can make it. Posting things as "truth" or "reference" when you are not really stone sure only harms the game as a whole. Your half-right information is now archived forever and a simple google search now shows it as gospel. If you post something, make damn sure it is correct. *Don't* guess at things.
Now does this sort of thing rile me up? You betcha. Nothing fires my engine more, and for good reason. I've spent a huge amount of my free time learning UT inside and out. There are more things I don't know than things I do, but by now I know where to look to find just about any answer to any question. This is evident in my "I fixed that" resume, one I'm quite proud of. Heck, ask Pots about this if you want a home-grown input. They had a server that couldn't start and in an hour I had it fixed, stable, and running with extras. I told them what the problem was, and why, and I got a pretty good dose of flack over it here. Well, guess what? I was right. It was the 333 server lines, exactly like I said. I didn't fight about it with Hook, though I will say I took personal offense at some of the postings in that thread. It insinuated I was wrong because I couldn't immediately prove I wasn't. I'd have thought a bit more latitude would be given to my input seeing as how I knew enough to fix it.
I'm sorry I have a lower than usual tolerance for some things. It's a personal foible but it's who I am. I've worked my butt off for most of you here on one thing or another, but I can assure you I'll never be someone who just quietly lets people post stuff that is wrong or allow my words to be mixed or minced without correcting it. Yes, I am direct but I'm like that in real life too.
Thanks Herm for letting me clear that out.
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Re: Official {CG} Change Log. Make all change requests here!
I'll have to DITTO gopostal's post. Mostly anyway.
Oh, And Fuzz_Ball - I am 55 years old, and I am probably getting senile as I am quickly forgetting about this whole thing!
I also realize that this particular thing isn't worth arguing over anyway.
Use it or not - Gopo is merely showing something that he found out for us all.
*Shakes Hands with Gopo.*![Wink :wink:](./images/smilies/icon_wink.gif)
Oh, And Fuzz_Ball - I am 55 years old, and I am probably getting senile as I am quickly forgetting about this whole thing!
![Razz :P](./images/smilies/icon_razz.gif)
I also realize that this particular thing isn't worth arguing over anyway.
Use it or not - Gopo is merely showing something that he found out for us all.
*Shakes Hands with Gopo.*
![Wink :wink:](./images/smilies/icon_wink.gif)
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Re: Official {CG} Change Log. Make all change requests here!
AFAIK the only limit is you cannot load more than 1,024 total maps (for all the four columns, wildcards included). I have nearly 400 maps listed in the same column by using wildcards and it works fine (well actually it takes a bit to load all the maps).Hook wrote:Isn't the Limit Per Column 256? - or 1020 total maps currently? (for MapVoteLA13)
Plain Old Telephone Service
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Re: Official {CG} Change Log. Make all change requests here!
Oh, of course - I should have said Average 256 per column and actually 1,024 total distributed over the 4 columns and the 4 columns can be of various quantities so long as the total of the 4 columns does not exceed 1,024.*POTS* wrote:AFAIK the only limit is you cannot load more than 1,024 total maps (for all the four columns, wildcards included). I have nearly 400 maps listed in the same column by using wildcards and it works fine (well actually it takes a bit to load all the maps).Hook wrote:Isn't the Limit Per Column 256? - or 1020 total maps currently? (for MapVoteLA13)
![Wink :wink:](./images/smilies/icon_wink.gif)
I was just quoting Cratos's awful ReadMe file.
![Neutral :|](./images/smilies/icon_neutral.gif)
His math sucks there.
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Razz :P](./images/smilies/icon_razz.gif)
On {CLD} it loads up around 530 maps - so far - with that being duplicates of a lot of the maps that can load into more than one Game Type.
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Re: Official {CG} Change Log. Make all change requests here!
PURE is here. Yep, PURE Anticheat protection has been installed by request.
~Peace~
Hermskii
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Re: Official {CG} Change Log. Make all change requests here!
Hehehe! I bet a few of you are going to FREAK next time you play at {CG}. I didn't change the game itself any but I did remove some maps. The top 100 maps to be exact! New maps are on the way too! They be a while though so just do the best you can with what you have for now eh!
~Peace~
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Re: Official {CG} Change Log. Make all change requests here!
By top 100 maps, do you mean the top 100 maps that are played? (top 100 favorites?)Hermskii wrote:Hehehe! I bet a few of you are going to FREAK next time you play at {CG}. I didn't change the game itself any but I did remove some maps. The top 100 maps to be exact! New maps are on the way too! They be a while though so just do the best you can with what you have for now eh!
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Re: Official {CG} Change Log. Make all change requests here!
Yes. mapvote can list them for you by the order of the most played to the least played. I removed the top 100 most played maps at {CG} last night. Sadly, there are maps on that server that get played less than once a year. Maps that have been on it for over five years that have been played only a couple of times ever and people gripe they want new maps. This was part of my reason for not getting new maps. I knew there were plenty of nondefault maps on the server that were being ignored. I'm not saying they don't suck. I'm saying not to know them till you have tried them. There are still plenty of great maps I know well on what remains of my maps list. Peace!
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Re: Official {CG} Change Log. Make all change requests here!
Now THAT is a good idea Hermskii!
I often forget about great maps just because I haven't played them in a long time - or even miss out on maps that I never tried.
Very Cool idea.![Wink :wink:](./images/smilies/icon_wink.gif)
I often forget about great maps just because I haven't played them in a long time - or even miss out on maps that I never tried.
Very Cool idea.
![Wink :wink:](./images/smilies/icon_wink.gif)
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New CG stuff
All original {CG} maps have been removed for a little while I cycle the new 38 maps that have been installed. They are they only ones in MapVote at this time. They are untested so I'm sure there may be some missing files, some crashed maps, some bad maps and all of that but running only these will quickly tell me what needs to be fixed.
I'll need input from folks about them so fire away! I must say to make sure to check out one called Epitaph or something like that. It is gorgeous!
I'll need input from folks about them so fire away! I must say to make sure to check out one called Epitaph or something like that. It is gorgeous!
~Peace~
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Re: Official {CG} Change Log. Make all change requests here!
I put all of the maps back due to popular demand.
~Peace~
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Re: Official {CG} Change Log. Make all change requests here!
Put Helen's new map on all of the UT99 DM servers here.
~Peace~
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Re: Official {CG} Change Log. Make all change requests here!
Added the DM-Moribund map.
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Re: Official {CG} Change Log. Make all change requests here!
Added the map DM-lol-Monopoly
~Peace~
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