Christopher (Introduction)

Please introduce yourself here. Follow the directions in the sticky named "Hermskii"
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Nelsona
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Re: Christopher (Introduction)

Post by Nelsona » Mon Dec 31, 2012 4:55 pm

RateSelf belongs to original Epic messed A.I. code (Bots deliver them). Indeed might be fixed only recoding UT weapons.

ScoreKill.Accesed none belongs to controller, that is very fixable, if you have removed lines without to know their purpose, this is the result. Nothing was added in Gold useless, all of them have something to say in MonsterHunt.uc class. Even I added new features, NOT removed.

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Re: Christopher (Introduction)

Post by Christopher » Tue Jan 01, 2013 12:24 pm

Now, I found out that the mutator called "WORM" caused all of these access nones regarding the weapons, now the only access nones I get is the scorekill, I'm very sure I didn't delete any lines in the MonsterHunt.uc, I never erased any line without understanding what their purpose was, but I'm gonna look into the original MH2's MonsterHunt.uc file.
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Re: Christopher (Introduction)

Post by Kelly » Tue Jan 01, 2013 12:47 pm

A couple of things Chris. You ought to look at your local log and see the errors that Nels had mentioned. They are going to spam your log pretty badly. It can all be fixed though, because I'm the guy that coded the errors in the first place :oops:

Which version of MH2 did you build your mod upon and I'll tell you how to clear the client errors.
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Re: Christopher (Introduction)

Post by Christopher » Tue Jan 01, 2013 2:03 pm

Hey Kelly! :) I based my work on the MonsterHunt2Gold (aka MH2GoldPackage) I now test the mod locally to check what the errors is, would be awesome if you can help me out! Can I contact you somehow? Skype? MSN? Or any other chat method?
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Re: Christopher (Introduction)

Post by Kelly » Tue Jan 01, 2013 3:42 pm

You are welcome to email me and I'll meet you in someone's Teamspeak is probably the easiest way. Does Herm or Hook run one? If not I'm sure Hitty would let us use a channel on his.

I struggle some days with my voice but I'm willing to try any time you like, just let me know.
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Re: Christopher (Introduction)

Post by Christopher » Tue Jan 01, 2013 3:44 pm

Yes, that would probably be the best, else I am sure I can set up a TS server on my web host, my voice isn't the best either, but I'm sure we'll fix it anyway by some patience.
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Re: Christopher (Introduction)

Post by Kelly » Tue Jan 01, 2013 3:46 pm

A couple of us are getting together to work on MH2 right now as a matter of fact. Would you like to see if they mind you being added into the group?
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Re: Christopher (Introduction)

Post by Christopher » Tue Jan 01, 2013 5:53 pm

Uhm, I'm not sure, the thing is that I don't have much skills in UScript, I know some Java script but, I don't know what I can provide into this. I don't think your group members would have the patience to have me in...
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Re: Christopher (Introduction)

Post by Nelsona » Wed Jan 02, 2013 2:01 am

You can assist, even you can say your opinion about some occurences, different things, is not a must to be involved. You don't have to stay away, as long as you can compile is a matter of time until you will decide your options.
More people, more discutions, more wise will be the final result. Think about this.

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Re: Christopher (Introduction)

Post by Christopher » Wed Jan 02, 2013 7:48 am

I think you' have a point there Nelsona, how is this group going to be? Chatting, Team Speaking? and how many are going to be in? Is there any topic about this so I can get some more information about how things are decided?
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Re: Christopher (Introduction)

Post by Kelly » Wed Jan 02, 2013 2:10 pm

Chris go register here:
http://www.unrealfuzz.com/forums/
Once you get set up send Fuzz a PM and ask him to let you into the MH2 dev group. I will say that I'm sticking my neck out a bit for you because I don't know you so please take care with the access you will get in there. We have private test servers, FTP, etc and you will be able to use all of them as we go along.
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Christopher
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Re: Christopher (Introduction)

Post by Christopher » Wed Jan 02, 2013 3:20 pm

Ah cool, so you basically have an entire test server? I promise you I will be carefull and I'm a guy to trust!
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