MH-NaliCaves

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-HellFire-
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MH-NaliCaves

Post by -HellFire- » Thu Jul 02, 2009 9:38 pm

This is going to be my first map.

Spawn cabines
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It's not finished yet, it's going to be bigger with an Underwater part and a Boss part.
Last edited by -HellFire- on Fri Jul 03, 2009 9:45 am, edited 3 times in total.
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UTSAkillingangel

Re: MH-{MHM}-CrashMap

Post by UTSAkillingangel » Thu Jul 02, 2009 9:40 pm

ohhh, looks kool

ill have to mark down MHM's IP's so i can play there

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Re: MH-{MHM}-CrashMap

Post by -HellFire- » Thu Jul 02, 2009 9:41 pm

The map is even advertising :lol:
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Re: MH-{MHM}-CrashMap

Post by *POTS* » Thu Jul 02, 2009 9:50 pm

UTSAkillingangel wrote:ohhh, looks kool

ill have to mark down MHM's IP's so i can play there
Monster Hunt Mayhem {MHM}
:arrow: 98.194.29.162:7737


As you already know, the MHMIII server has been replaced with the UMH one, so this is the only MHM server available ATM.
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Re: MH-{MHM}-...

Post by -HellFire- » Thu Jul 02, 2009 10:03 pm

I deleted the attachment.

I'm going to make it bigger.
With an Underwater part and a boss room :)

PS: Thanks for saying POTS.
I fixed it now.
Last edited by -HellFire- on Fri Jul 03, 2009 7:57 am, edited 3 times in total.
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Re: MH-{MHM}-CrashMap

Post by *POTS* » Thu Jul 02, 2009 10:20 pm

The map properties (or whatever they're called) are wrong, you should set them to MonsterHunt gametype because if you double-click on the file it starts as a DeathMatch game. Everything else is fine, no HOMs no BSP holes, nothing. Nice job for your first map, I like the spawnpoints, the skincoded monsters and the ForceField powerup. :D
Plus that water pool is perfect for drowning. :wink:
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Re: MH-{MHM}-NaliCaves

Post by BIOMECH » Fri Jul 03, 2009 8:41 am

You can't expect them NOT to be skincoded if Hellfy made them... :wink:
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Re: MH-{MHM}-NaliCaves

Post by -HellFire- » Fri Jul 03, 2009 9:32 am

It's just boring with the standard looking monsters :twisted:
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Re: MH-NaliCaves

Post by BIOMECH » Fri Jul 03, 2009 12:43 pm

Hellfire's recolored Sliths, a world of difference :lol:
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Re: MH-NaliCaves

Post by Scify » Fri Jul 03, 2009 1:32 pm

8) 8) 8) 8) 8)
Looking Good Hellfire
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Re: MH-NaliCaves

Post by -HellFire- » Fri Jul 03, 2009 3:05 pm

It'll be finished today :D
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Re: MH-NaliCaves

Post by HeLLSniPeR* » Fri Jul 03, 2009 3:26 pm

Looks good.
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Re: MH-NaliCaves

Post by -HellFire- » Sat Jul 04, 2009 11:05 am

It's almost done, the only things that needs to be done are tiny things.
But I need help for that things so when the map is finished I don't know.

But I played it and I think it takes 15-20 minutes with about 5 players.
It's also because there are 2 bosses and they have 20k and 45k.

If the map is done I post it here :wink:
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Re: MH-NaliCaves

Post by BIOMECH » Sat Jul 04, 2009 5:20 pm

God darnit there isn't a single tutorial that tells me how to add anything, they all go into lighting and zones, I don't want those I want to know how to add a friggin floor!

Lol...Cow projects don't work so well.
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Re: MH-NaliCaves

Post by -HellFire- » Sat Jul 04, 2009 6:43 pm

Just right-click on the ''Cube'' and typ in the height, width etc.
Then you click/search for ''Substract'' and you have a room.
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