Alternate spawnpts

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scrypt17
Posts: 17
Joined: Mon Nov 12, 2007 5:39 pm

Alternate spawnpts

Post by scrypt17 » Thu Feb 28, 2008 2:29 pm

i'm only guessing here, but to make a second/thrid spawn point do i add player starts with a 'secondspawnpt' tag and attach them to a trigger? or is there an easier way?

Scrypt17

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Post by DELETED » Thu Feb 28, 2008 5:55 pm

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scrypt17
Posts: 17
Joined: Mon Nov 12, 2007 5:39 pm

Post by scrypt17 » Sat Mar 01, 2008 3:57 pm

do i need two triggers then? one to activate the new one, and one to decativate the old?

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