The Supreme One wrote:I also think its a good idea to stop now when it comes the village.
Its got more than enough content and the pets and whining over them being killed is abit silly lets be honest lol.
They are just coded models running around a map.
I say if you want the pets ill just simply ask gopo to make them all invinsible or if hes had enough ill just stick all their health to 99999 then they cant be killed and if they are teletragged then too bad its not the end of the world.
I think the overall pets' behaviour is fine right now, just set their health to an incredibly high value, like one million hitpoints and forget the serverlogs and the non-telefraggable issues: I've noticed that most of the naabs do not even attempt to telefrag monsters, they just spam the houses with the ghandi nuke, but I think they would give up with such a great health value after a short while, and anyway they would need the red translocator to telefrag pets and only Ice and Scify have that tloc in their houses, so the telefrag problem doesn't exist to me, and even if they manage to telefrag a monster or two, me and Reiyel can still summon them, or you guys can revote for the map, so please don't bother.
The Supreme One wrote:
Also i wanna get to work on my map i had in the works but never finished due to my lack of knowledge with unreal editor.
you may remember the map it was gonna be a huge arena with each forum member as a monster in the map.
Now we have gopo im sure he will help me get the monsters sorted with his coding skills.
Im also planning on attaching the village to this map, just the village not the deadcity part.
Because hardly anyone actually plays the deadcity part lol and everytime i see DC fans in MHM3 they are on DC2 Remix.
Also i think the village would go nicely with this map as they are both MHM exclusives and there will be 2 different parts arena for fighting monsters and village for messing around and relaxing.
Not to forget having the village attached to deadcity has caused alot of technical problems as its just too much for one map.
your opinions please...
Sounds like an interesting idea, if attaching the village to your map may cause less BSP errors and precaching troubles, why not?
The Supreme One wrote:Because hardly anyone actually plays the deadcity part lol and everytime i see DC fans in MHM3 they are on DC2 Remix.
They actually vote for DeadCity2+, the worst version ever released, and I had a request for the DeadCity3 map, but I don't know where to find it.