Assertion Failed Error

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Assertion Failed Error

Post by a nameless entity » Wed Jul 20, 2011 8:03 pm

It seems that something may be wrong with the redirect server, or the map on it. "Operation Save Santa" is on the server just now, and two attempts to download the map have failed. Both times the game crashed out with an "Assertion Failed" error window opening.

Sorry but I couldn't copy and paste all the jargon inside the window, and it disappears too fast to get it written down.

Perhaps this problem is why the server has been empty lately?
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Re: Assertion Failed Error

Post by EvilGrins » Wed Jul 20, 2011 8:38 pm

I'll have to check...I've actually been popping onto both of Hermskii's hosted gametypes a lot lately but I hate playing Monster Hunt alone so I usually don't stay long.

Would it kill the guy to put a bot or two in there?

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Re: Assertion Failed Error

Post by EvilGrins » Wed Jul 20, 2011 8:43 pm

Yeah, ditto.

Image

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Re: Assertion Failed Error

Post by Hermskii » Wed Jul 20, 2011 9:42 pm

I have gone in and checked it out. That is odd. I got an error too. I suspect a file has corrupted somewhere. I removed the map for now. I also noticed my redirect acting like Helen's but then it cleared up all of the sudden. I wanted to reboot the server but some folks were on a couple of the servers so I left them alone.

Ever notice that? Whenever you really need to reboot the server people are playing on it right then. Drives me nuts. The important thing here is someone told me about the issue. I appreciate it very much.
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Re: Assertion Failed Error

Post by EvilGrins » Wed Jul 20, 2011 10:37 pm

Too bad you can't program in an ominous voice. So that just before the reboot people connected hear "The End of Days shall commence in 3... 2... 1... REBOOT!"

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Re: Assertion Failed Error

Post by Hermskii » Thu Jul 21, 2011 12:02 am

Hahaha! That would be awesome! I actually have tons of off the wall ideas like that. Tons!
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Re: Assertion Failed Error

Post by EvilGrins » Thu Jul 21, 2011 12:38 am

As i noticed when I tried to swear.

On a brillant rendering of a Monopoly board, Redeemer deathmatch, 5 bots and somebody named 'averagejoe'. Got myself into a pickle and typed in "Holy "Expletive Deleted""...

...and a warning message came up that informed me swearing wasn't permitted.

Having younger cousins & a neice, I opted for "Holy Fudge" and other such variants. Although, gotta say, it's interesting how much most censors only effect English words. You can swear in most any language except your own and get away with it.

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Re: Assertion Failed Error

Post by Hermskii » Thu Jul 21, 2011 8:20 am

Can't stop it all you know. I expect to relax that one word too pretty soon. It causes that "Expletive Deleted" message when people near the end of winning ask everyone if they should. When people respond with "Finish it" i think it just says fin[Expletive Deleted].

LOL. So yeah, I'm going to relax that on the servers soon I suspect. I think there is a newer better version of the "Keep it clean" mod too. I may upgrade to it as well.
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Re: Assertion Failed Error

Post by Helen » Fri Jul 29, 2011 7:32 pm

EvilGrins wrote:Yeah, ditto.

Image
This error means it can't find the uz file on the redirect site.
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Re: Assertion Failed Error

Post by Hermskii » Fri Jul 29, 2011 7:47 pm

I'm going to challenge that statement Helen. If there is a missing file on the redirect MapVote13LA will detect a failure to load and wiill randomly select another map. It will place the map that failed to start in the no cycle list too I'm pretty sure.

I'm going strictly on instinct with that statement partially because that map has been on the server and functioned well for such a long time. Mayeb a file is corrupt yes. The map loads all of the way. That is why it was getting stuck there. If it is incomplete, MapVote will remove it.

I may be wrong but I doubt it. I usually don't speak up unless I've had enough experience to speak of the topic with some sense.

Go ahead and slam me if I'm wrong but I'm usually hard to beat when it comes to figuring out what is making a map go crazy all of the sudden.

You know... I don't know if the server has been rebooted since I removed that map. I'll have to look and see if it is even still on the maplist. If it is then bummer.
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Re: Assertion Failed Error

Post by Helen » Sat Jul 30, 2011 10:42 am

Gloves are off! Jez kidding.

I have experienced this error firsthand, plus lots of similar results on the net, i.e.

http://www.unrealadmin.org/forums/archi ... 26943.html

or just google "FCodec redirect" (note that Google initially searched for "Codec" so I had to click the link saying YES, i really want to search for FCodec).

However if you get it for another valid reason then it is just throwing the same error to cover multiple types of failure.

P.S., I didn't receive notification of reply :(
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Re: Assertion Failed Error

Post by Hermskii » Sat Jul 30, 2011 11:06 am

I'll certainly buy that 1 error message to cover lots of issues. I have not read the link yet.

I worked way too hard in the heat here in Houston setting up a new lab for work or the last 2 days. I had to install 4 network connections per room, a video and a audio feed into 6 different rooms in a building with no electricity thus no AC or lighting. I finally dehydrated so bad that I felt awful last night and could not play at Helen's or at HOOK's. Sorry I missed you folks!
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