This totally caught my eye...

Post all {MHM} related content here!
Post Reply
User avatar
Hermskii
Site Admin
Posts: 8501
Joined: Sun Jul 10, 2005 9:56 pm
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Houston, Texas
Contact:

This totally caught my eye...

Post by Hermskii » Wed Dec 21, 2011 8:21 pm

This has EvilGrins written all over it too!

http://www.youtube.com/watch?v=mf56nckA ... r_embedded#!

Got UT2004 EvilGrins?

I suspect that Nameless Entity might want me to do something like this too.
~Peace~

Hermskii

User avatar
EvilGrins
Posts: 2654
Joined: Thu Jun 30, 2011 8:50 pm
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Palo Alto, CA
Contact:

Re: This totally caught my eye...

Post by EvilGrins » Thu Dec 22, 2011 12:42 am

Yeah, I've got ut2004 and most of those monsters too:
http://www.unreal.shaungoeppinger.com/m ... ragon.html

Not too big on the RPG mutators, could never get them to work on my system.

User avatar
{§ÎR}Írôn Chef
Posts: 219
Joined: Sat Apr 15, 2006 11:24 am
What is the middle number? (one, TWO, three): 3
extraextraantispam: No
NoMoreSpam: Silver
Location: A kitchen!!
Contact:

Re: This totally caught my eye...

Post by {§ÎR}Írôn Chef » Mon Dec 26, 2011 12:55 am

Hermskii wrote:This has EvilGrins written all over it too!

http://www.youtube.com/watch?v=mf56nckA ... r_embedded#!

Got UT2004 EvilGrins?

I suspect that Nameless Entity might want me to do something like this too.
Looked totally bad aaaa ! good find man ! that vid gets me all charged up ! keel keel keel !! :O
Image

User avatar
a nameless entity
Posts: 1823
Joined: Wed Jul 13, 2005 8:04 pm
What is the middle number? (one, TWO, three): 3
extraextraantispam: No
NoMoreSpam: Silver
Location: In the wind. Or wishing I was.

Re: This totally caught my eye...

Post by a nameless entity » Tue Dec 27, 2011 2:00 pm

Really nice video.
"They took us out one by one. There was nothing we could do to slow them down."
It sounds like players may actually be forced to learn how to play as a team in that world. :wink:

Which would be awesome stuff, of course. :mrgreen:
I'm a man........but I can change........if I have to........I guess

User avatar
Nelsona
Posts: 998
Joined: Sun Mar 06, 2011 11:45 am
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
Location: Still at Keyboard
Contact:

Re: This totally caught my eye...

Post by Nelsona » Wed Dec 28, 2011 3:17 pm

It sounds like players may actually be forced to learn how to play as a team in that world.

Which would be awesome stuff, of course.
Something close to this can be added in UT99 (but nobody bothered to a different mapping style - only classic spaming), meaning to stay in defence and work together. The funny thing is that I didn't noticed too much support from a good mapper for what I have in my head. I know to bring some action, Skaarj can run in map where I want, even can gesture, move a lever, other doors to be opened and the second wave are released to start runing right at player's place. My single problem untested is to work with special triggers packages for setting some Cameras on that party, other things are piece of cake.

No problem, we can dream from now on too, if we don't like action. I repeat, something close like this can be done even in default MH, a monster may come from end to begining, even closing doors behind and calling support right in front of player. Also keep in mind that I have a cure for DoubleJumpers (te he he), woow I think I'm already too bad...

Post Reply