Just a tidbit! ... As you already know ...
Nine (9) Different Redeemers At Once! (actually 10) In ONE (1) map and game!
All of them from the ONE (1) mod, our New
PirateDeemerCMM012 mod!
And it runs Smooth and good!
(Test and Training section on CMM - a UT First and ONLY on CMM)
Read about it here...
http://hooksutplace.freeforums.org/new- ... t1257.html
COOL!!!
Well, that new test NB training section runs SOOO good, even with 10 deemers running at once in it, that I am thinking about setting up all the MapVote sections as I have like this NB section is set up, only without all 10 deemers of course, but as they are now with their respective deemer configurations running as they are now.
With this test/NB/training section, I have left out some of the mods that do not really do much but maybe possibly fowl up the flow a bit, just to see how it runs compared to the rest of the sections.
They are kinda nifty little mods, but not really needed at all.
Mostly announcer stuff or add-ons, etc.
This would probably make the server run even smoother - all of it.
Stay Tuned!
![Wink :wink:](./images/smilies/icon_wink.gif)