The server has gone haywire!

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a nameless entity
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The server has gone haywire!

Post by a nameless entity » Tue Nov 20, 2012 11:00 pm

Hey I just thought that I had better report that the UT2k4 server seems to be unstable tonight. I've seen that it has rebooted itself at least three times to Deck 16. Attempts to log on have taken forever, only to be dropped just as you are finally allowed in. Once successfully in, play was laggy and map vote choices were ignored, and you would find yourself back to the desktop while the server rebooted itself.

It's an ongoing problem, I just failed to log on again a few minutes ago. :o
I'm a man........but I can change........if I have to........I guess

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Re: The server has gone haywire!

Post by a nameless entity » Wed Nov 21, 2012 1:51 pm

Still broken! :shock: :(
I'm a man........but I can change........if I have to........I guess

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Re: The server has gone haywire!

Post by Hermskii » Thu Nov 22, 2012 10:29 pm

I'll get a look at it soon eh.
~Peace~

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Re: The server has gone haywire!

Post by a nameless entity » Sun Jul 14, 2013 12:20 am

I regret to say that all of your servers have gone haywire today m8.

All of them have been going up and then down again all day long. If it's you working on the servers, that's one thing, but if you're not then they are broken and are in a constant state of reboot and crash. :o
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Re: The server has gone haywire!

Post by a nameless entity » Sun Nov 16, 2014 11:59 am

I have also reported in a different forum and thread that the server is stuck on Deck 16 and crashes and reboots upon map changes. Just so you know it's broken again, eh. :(
I'm a man........but I can change........if I have to........I guess

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Re: The server has gone haywire!

Post by Hermskii » Mon Nov 17, 2014 11:46 pm

Just rebooted it because it is all I have time to do this second. let me know if that resolved it.
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Re: The server has gone haywire!

Post by a nameless entity » Tue Nov 18, 2014 11:14 pm

The reboot seems to have worked. I was not disconnected suddenly after map vote at the end of a match as was happening previously. I could choose a map and play on it.

Play during a map was pretty normal. But it would be ideal if someone else could play on the server to let you know how well it is running. I was getting some lag and also found the map change process to take a bit on the long side. -But that is not unusual for me with this wonky pc and my narrow bandwidth, so I can't say how well it's running, only that it is and that it no longer crashes and resets at the end of a map.
I'm a man........but I can change........if I have to........I guess

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