In the original Unreal Tournament it was blue. You could see it UnrealEd, or if you were using a graphics card that wasn't Voodoo, but in-game the blue was not seen.
Given the skins for the Warlord I got have that gray under the wing, I'm assuming it is that in ut2004, where I got it, that's the color there.
In-game it's supposed to be something you can see through but it seems to vary from system to system, from graphics card to graphics setup.
Does ut99 have a universal invisible color?
Invisible colors
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Re: Invisible colors
I know UT has "settings" for textures, any textures, and "translucent" is one of them.
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Re: Invisible colors
True but generally that's for the entire texture, not just parts of it.Hook wrote:I know UT has "settings" for textures, any textures, and "translucent" is one of them.
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Re: Invisible colors
Then there are "Masked" textures where part of them are see through and parts not.
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Re: Invisible colors
I just need to figure out how to specify the masked parts.Hook wrote:Then there are "Masked" textures where part of them are see through and parts not.