Cyberus mapping

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EvilGrins
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Cyberus mapping

Post by EvilGrins » Fri Mar 31, 2017 6:39 pm

HallOfGiants remains my fave map to test most everything on, and the Cyberus (a largely un-killable monster) is something I'm still toying with:
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So this little experiment is for sheer fun. Cyberus is in a spot where he's largely out of the way unless players goto him first. It's a Deathmatch map so fighting him isn't necessary... but you might wanna choose to avoid him.

Originally changed his projectiles to NW2 ultima-protos blasts, then paired that down to projectiles from the UKBadBoy, and finally settled for energy attacks from the Udoom weaponpack: plasma blasts & BFG:
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Thing about the BFG is that it hurts the monster firing it as much as everyone else, so the fact Cyberus can't die works out well here. It's a line-of-sight blast, so if you see that slow moving green energy ball you should duck for cover.

Enjoy · http://www.mediafire.com/file/8t65kt61z ... yberus.zip

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