Okay, so I'm not sure who originally made these or if they were extracted from Unreal2, but they look amazing when properly used. These are the raw .pcx files in, mostly, 512x512 resolution.
In most instances where I've used them I've resized them to suit my needs.
Drakk textures for mapping in ut99
- EvilGrins
- Posts: 2680
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Drakk textures for mapping in ut99
You do not have the required permissions to view the files attached to this post.
- Hermskii
- Site Admin
- Posts: 8514
- Joined: Sun Jul 10, 2005 9:56 pm
- NoMoreSpam: Silver
- Location: Houston, Texas
- Contact:
Re: Drakk textures for mapping in ut99
Can we see that without the red aiming a redeemer hue all over it?
~Peace~
Hermskii
Hermskii
- EvilGrins
- Posts: 2680
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: Drakk textures for mapping in ut99
Sure, have a look - viewtopic.php?f=37&t=4031
- Hermskii
- Site Admin
- Posts: 8514
- Joined: Sun Jul 10, 2005 9:56 pm
- NoMoreSpam: Silver
- Location: Houston, Texas
- Contact:
Re: Drakk textures for mapping in ut99
Thanks. While it was better without the red hue, I think it looks too busy.
~Peace~
Hermskii
Hermskii
- EvilGrins
- Posts: 2680
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: Drakk textures for mapping in ut99
Would've been worse if I used animated textures.