When making MH2 I was constantly having to log monster states and I got to thinking "Wouldn't it be great if I could see this on the fly?" I remember seeing MindReader for bots, and after getting permission from the maker of the original, I adapted it to fit MonsterHunt mapping.
This is a tool for mappers to see how their monsters will behave given a set of conditions. You can even run mods (like MH2) that adjust monster fighting and instantly see the results as each monster changes states and enemies differently.
A lot of information per monster is displayed and it will clutter the HUD up, so use playersonly to freeze things and look at a particular bot, or change gamespeed to 25% to see them acquire enemies and work through their decision tree. Here is a screenie:
Now I'm not going to bother explaining all of the lines. If you don't understand them already, this mod just isn't for you. Enjoy mappers, and let me know if there is more information you would like included.
Download: http://gopostals.com/GP/MindReader2.zip
**DO NOT USE ONLINE!! EVER!!**
MindReader2, a mappers mod
- Hermskii
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Re: MindReader2, a mappers mod
That is so cool. I did not know you could poll the monsters for that info but if they have to have it to function then there is a way to get reports from it.
~Peace~
Hermskii
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Re: MindReader2, a mappers mod
I remember using the verbose console command in the past for bots, but I didn't know it was possible to analyze the monsters' behaviour also. Nice one.
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