Ok, heres the List.
Normal Monsters:
Pupae - Low on the ground, Meele Attack, Jumps seemingly high, but just as high as a normal player, but lees distance.
Fly - Ablility to Fly, Meele Attack. Excellent, if not, Perfect for Unlocking weapons.
Tentcale - Cannot Move, Weak Range attk, Meele attk available.
Devilfish/Squids - Hard ot move on ground, Must find water ro you will die , Meele Attack.
Slith - A bit Slow Moving, Able to breathe underwater, Range attack is Acid. Jumps very low, if at all.
Manta - Very Good Meele for some reason ? Fly and perfect for BT "Special Ablilty" - <Player's name> Called for his Mommy! (Summons a enemy Giant Manta.)
Giant Manta - Same as normal only bigger, more health (in PvP mods).
Gasbag - Slow, Flying, Meele Attk and Fireball Attk. Perfect for BT Unlockables.(Can call his/her Mommy)
Giant Gasbag - Same, Less effective in BT basically on size.
Skaarj Troopers - All Troopers (Officer, Sniper, Gunner etc...) Are the only monster class to weild weapons, they also have the ablilty to use thier sheild. Thier alt-fire is different though, you have to move around to use your weapons alt-fire. Otherwise youll be using your meele attk.
Skaarj Warriors - All Skaarj (Lord, Assassians etc...) Have around 300 Health with a bit higher jumps. Meele Attk and the bll attack thingy they shoot
Mercenarys (Normal & Elite) - Slow moving, Very Limited jumping ability. Main gun a maching gun type. Second Gun (While moving around, but same button as using maching gun) Rockets. "Special Ability" - Becomes invincible for a short period of time (Average time - 20sec)
*Thank You Surpemeone for time on ability*
Krall (Normal & Elite) - Slow moving, Limited jumping. Only weapon is the staff in Meele and Range. "Speical Ability" - Doenst really do anything but summon dice"
Warlords - Huge in Body, Also in health (In PvP Modes) Ability to Fly and use Rockets. 'Speical Ability" - Teleport.
Queens - Huge in Body, Also in Health (In PvP Modes) Main Attack is Meele and shoot multiple ball thingies. High Jumping, "Speical Ability" - Teleport.
Titans (Stone & Normal) Huge in health and i think the most health in PvP Modes. And extremly Powerful Attack with Rocks. Meele Attack and "Special Ability" - Stomp on the Ground making anything close jump
Brute - Med Sized, may not fit in some places, slow, Can shoot rocket rapidly. Meele Attks
Lesser Brutes - Fit in most places, less health, slow, Can shoot rockets rapidly. Meele Attks
Behemoths - More Health, Less liklily to fit in places, can shoot rockets rapidly. Meele Attks
And dont forget...
Nali (Priest & Normal) - Big, Slow but able to carry weapons, Wierd glicth when if you die you might see two corpses die ??? LOL
Harmless Creatures (NOT RECOMMENDED IN PvP Gametypes!)
Nali Rabbit - Small, Low to near Death Health, Only weapon is the Enforcer.
Nali BabyCow - Small Low to Near Death Health, Only weapon is the enforcer.
Fly - Very Small, 1hp, Only Weapon Enforcer. Excellent in PvP Gametypes, but have to die to be able to kill someone.
Blob - Low Jump, Health, and only weapon is enforcer. Also its slow. Meele Attack and Immunity to Acid weapons/enviroment.
Nali Cow - Normal Sized, Mid-health like 50's i think...? Only Weapons Enforcer.
Biter Fish - Hard to move on ground, Will die unless you find water.
If i Forgot any please remind me, Im in school doing this lol. I ALWAYS got free time around this time so i check forums. And remeber, i CANNOT change anything, or put regening ammo, I actually tried you guys. But i dont think it its possible.

