Serve Me...I have a New IP

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MEAT
Posts: 2525
Joined: Sat Oct 01, 2005 5:17 pm

Re: Serve Me...I have a New IP

Post by MEAT » Wed Mar 04, 2009 9:33 pm

ELvis wrote:
MEAT said "Don't get me started... "
Hmmm...Me thinks MEAT likes the translocator....actually, one of his many talents. I found out first hand once again just over an hour ago.
I guess once you get use to something...like the translocator, you tend to use it alot. If you go to a server without it...and you sneak up on someone....and you can't telefrag them...you have to drop back 10 and think about your next move.
It's not so much CMM not having a telelocator...but it's the lack of gravity that I don't like.
All you see our players bouncing off buildings and what not, spraying like there is no tomorrow.
And yes I understand the lack of gravity is so you can reach higher spots but people don't understand that.
It's kind of like the redeemer itself...some people don't realize it has a guided missile feature... :?
But don't get me wrong I have adapted and have no real problems killing any and everyone.
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Hook
Posts: 3447
Joined: Fri Feb 16, 2007 9:41 am

Re: Serve Me...I have a New IP

Post by Hook » Wed Mar 04, 2009 9:36 pm

Yes, MEAT, you are correct.
My intentions for the low gravity at my server are 2 fold.
1) to offset a bit for having no translocator
2) because many players love low gravity

It for sure wasn't to encourage sprayers! (but alas, many use it for that) :roll:
=Hook= of Hook's UT Place - Hopelessly Addicted to UT99!
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