DM-DarkCity][ paradox

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*POTS*
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DM-DarkCity][ paradox

Post by *POTS* » Thu Feb 26, 2009 8:05 pm

The author wrote:The original DarkCity which I played online during the Unreal days, was
probably the best sniper map I have ever had the pleasure of playing.
A bunch of us were talking about that particular map and how we would
like to play it again, but we couldn't find it. So... I went into
my CD backups, found it and decided to update it a bit for UT. Most
importantly, add some bot support, which the original had NONE of.
Now where's the paradox? Well, how can a great sniper map become a map for sprayers? :roll:
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MEAT
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Re: DM-DarkCity][ paradox

Post by MEAT » Thu Feb 26, 2009 10:43 pm

*POTS* wrote:
The author wrote:The original DarkCity which I played online during the Unreal days, was
probably the best sniper map I have ever had the pleasure of playing.
A bunch of us were talking about that particular map and how we would
like to play it again, but we couldn't find it. So... I went into
my CD backups, found it and decided to update it a bit for UT. Most
importantly, add some bot support, which the original had NONE of.
Now where's the paradox? Well, how can a great sniper map become a map for sprayers? :roll:
I can understand DarkCity being a decent sniper map 10 years ago...being that it was a big map back then.
But I have over 100 maps on my server today that would put that map to shame when it comes to sniping.
So in my redeemer standards, DarkCity is a better spray map then it ever was a sniper map.
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ELvis
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Re: DM-DarkCity][ paradox

Post by ELvis » Mon Mar 02, 2009 7:47 pm

MEAT said So in my redeemer standards, DarkCity is a better spray map
I wouldn't call Dark City a spray map on MRS....at least you have spawn protection...now CG...Hmmmm....LOL

And at least on Dark City, you do have a chance to hide and guide. But I agree, there are many other maps on MRS that are nice and big and gives you a chance to use your aiming skills.
ELvis
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MEAT
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Re: DM-DarkCity][ paradox

Post by MEAT » Mon Mar 02, 2009 8:38 pm

ELvis wrote:
MEAT said So in my redeemer standards, DarkCity is a better spray map
But I agree, there are many other maps on MRS that are nice and big and gives you a chance to use your aiming skills.
Aiming skills in Redeemer...Is that a new concept?
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ELvis
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Re: DM-DarkCity][ paradox

Post by ELvis » Mon Mar 02, 2009 8:49 pm

MEAT said Aiming skills in Redeemer...Is that a new concept?
Oh MEAT...aiming skills not a new concept. But when you come out of a spray map on CG and you go into a nice HUGE map...you really enjoy the aiming skills....until you get telefragged by you...LOL
ELvis
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MEAT
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Re: DM-DarkCity][ paradox

Post by MEAT » Mon Mar 02, 2009 8:57 pm

ELvis wrote:
MEAT said Aiming skills in Redeemer...Is that a new concept?
Oh MEAT...aiming skills not a new concept. But when you come out of a spray map on CG and you go into a nice HUGE map...you really enjoy the aiming skills....until you get telefragged by you...LOL
Well there is aiming skills in smaller maps...that have less bots... :P
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ELvis
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Re: DM-DarkCity][ paradox

Post by ELvis » Mon Mar 02, 2009 9:00 pm

MEAT said Well there is aiming skills in smaller maps...that have less bots...
Yes...yes...less bots
ELvis
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ShadowOfDeath
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Re: DM-DarkCity][ paradox

Post by ShadowOfDeath » Thu Jun 04, 2009 8:38 pm

I've been trying to remember the name of the map that played the Ozzy song ' Shot In The Dark' -- I'm thinking it was Derelict City but not sure....it was definitely 'something' City'

:?:

Thanx

SOD
SOD

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MEAT
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Re: DM-DarkCity][ paradox

Post by MEAT » Thu Jun 04, 2009 10:53 pm

With my music turned off I'm of little help... :?
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ShadowOfDeath
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Re: DM-DarkCity][ paradox

Post by ShadowOfDeath » Thu Jun 04, 2009 10:57 pm

Wow you're playing with no sound ? What a drag... :(
SOD

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MEAT
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Re: DM-DarkCity][ paradox

Post by MEAT » Thu Jun 04, 2009 11:00 pm

ShadowOfDeath wrote:Wow you're playing with no sound ? What a drag... :(
Oh I do have sound and yes I do hear ya...I just don't have
any distracting/annoying music playing in the background.


no charge for the advice
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Fuzz_Ball
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Re: DM-DarkCity][ paradox

Post by Fuzz_Ball » Fri Jun 05, 2009 1:22 am

ShadowOfDeath wrote:I've been trying to remember the name of the map that played the Ozzy song ' Shot In The Dark' -- I'm thinking it was Derelict City but not sure....it was definitely 'something' City' SOD
Mortal Collapsing. Good sniper map.
(I'll plug *TNT*Sniper Playground again here if you want it)
I have the music on so I can barely hear it - some of it does stink, but I like Ozzy.
Don't think I don't hear MEAT sneaking up on me.

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ShadowOfDeath
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Re: DM-DarkCity][ paradox

Post by ShadowOfDeath » Fri Jun 05, 2009 1:31 am

I used to play on the sniper servers a lot - Zark and mostly TKK server....I think they went 'members only', is why I stopped going to em....Zark had the bolt-action rifle/1 shot at a time - think they're motto was '1 Shot - 1 Kill, but TKK was rapid-fire...was pretty cool though.....nowdays besides deemer servers, I like to go and try to kill those friggin cheaters on those Deck 16-only servers - aimer wussies lol.
SOD

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BIOMECH
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Re: DM-DarkCity][ paradox

Post by BIOMECH » Thu Jun 18, 2009 1:27 pm

When do we get the DM versions of DeadCity 2 and DeadCity3? :twisted:
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Hook
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Re: DM-DarkCity][ paradox

Post by Hook » Thu Jun 18, 2009 3:51 pm

BIOMECH wrote:When do we get the DM versions of DeadCity 2 and DeadCity3? :twisted:
Hmmm - Maybe when I get some time ... DeadCity 2 and DeadCity3! Sounds good. :P
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