You really need to play this map.He really done job.Pots been help too.
I guess I get Off work today at 9:45 pm. I will try it out.
That's just the iron lungHermskii wrote:He sounds just like Darth Vader in real life.
Yes it already takes me 5 minutes to load that map, it's gonna become like the NaliWeapons pack...ScottyD wrote: A note on mapsize: We have just passed 25MB. Now it doesnt bother me, but we are starting to push what lower end systems will be able to cache. Adds now may very well require giving up something in return. Now this doesn't mean you cant do changes, thats fine. But "new" areas or added pictures, songs, etc will start becoming trade-offs. Let's playtest and see...
Where is the code for my mantas?ScottyD wrote: POTS, Rei I'll post a list of summonable pets so you can call them in if someone kills their pet but wants a new one.
Heres the list:
summon villagemonsters.HellKrall //Hellfire's Pet
summon villagemonsters.Incow //Bio's temple cow (the tough one)
summon villagemonsters.outCow //The easier telefraggabled village cow (no owner, he's everyones)
summon villagemonsters.IcesPetBunny //Duh, Ice's pet
Because she finally realised boxes don't make good pets*POTS* wrote:how come Ice has got pets now?
In short the answer is no. Saving a package in the map or as external really only tells the engine "Your information is located HERE". It still has to load into your RAM and be rendered. If it is taking that long to load, we need to scale back some. Perhaps I could dump some stuff, maybe trim down the city (like dots house, its just a filler part anyway). If anyone has any ideas, I'd entertain them. There just isnt a lot of "extra". Most everything serves some map related purpose.*POTS* wrote: Yes it already takes me 5 minutes to load that map, it's gonna become like the NaliWeapons pack...Do you think using external packages instead of everything embedded in the map file might help?
Where is the code for my mantas?
1 - No problem, I've found out that it used to take a longer boot-time just during the first download, but once the file is saved in your cache things go better.gopostal wrote: 1 - In short the answer is no. Saving a package in the map or as external really only tells the engine "Your information is located HERE". It still has to load into your RAM and be rendered. If it is taking that long to load, we need to scale back some. Perhaps I could dump some stuff, maybe trim down the city (like dots house, its just a filler part anyway). If anyone has any ideas, I'd entertain them. There just isnt a lot of "extra". Most everything serves some map related purpose.
2 - About your mantas, they are recodes of the normal manta and they are stored in the map itself so they can't be summoned. I can, however, make you a summonable monster and add it into the villagemonster mod. Tell me what you want and I'll add it, then next map redo I'll place it properly.
Yes, I like her avatar, I think it's a good fit.BIOMECH wrote:Ice looks so much better now she has an avatar![]()