Maps that suck

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BIOMECH
Posts: 1838
Joined: Sat Oct 18, 2008 1:36 am

Re: Maps that suck

Post by BIOMECH » Mon Feb 09, 2009 3:01 pm

I always found that some of the Hebereke maps are the physical embodiment of annoyance, what with all the problems:

1:Repeated and constant death by cratering. :|

2:When you don't die, you just fall again and again and again without the comfort of knowing your reducing something's health and that you'll win eventually. :|

3:loud, boss battle music TOTALLY out of place with a BT map, maps like this deserve peaceful music, or no music at all. :evil:

Never saw the purpose of such maps :?
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