Discussion on MHMIII's gametypes
- -HellFire-
- Posts: 1356
- Joined: Sat Oct 18, 2008 6:05 am
Re: Discussion on MHMIII's gametypes
I'm not sure if you already knew/said it but mapvote isn't added on the serv yet.

- BIOMECH
- Posts: 1838
- Joined: Sat Oct 18, 2008 1:36 am
Re: Discussion on MHMIII's gametypes
I see no good reason to put this in in it's own topic so I'll just drop it here:
I won't be around for all of Saturday and the morning of Sunday, spending the weekend at grandma's house with no computer or internet connection.
Oh good...
Anyhow, just so you know, Cow Disabled
I won't be around for all of Saturday and the morning of Sunday, spending the weekend at grandma's house with no computer or internet connection.
Oh good...

Anyhow, just so you know, Cow Disabled

-
- Posts: 1396
- Joined: Tue Nov 18, 2008 9:32 am
Re: Discussion on MHMIII's gametypes
Guys I added TMH to the last column in mapvote. It has four or five maps on there.
- BIOMECH
- Posts: 1838
- Joined: Sat Oct 18, 2008 1:36 am
Re: Discussion on MHMIII's gametypes
Aaaand I'm back! 
4-5 maps? what does this say about the popularity of the gametype
Speaking of unpopular games, I was part of a team of 8 people travelling to Dead City 3, after 28 minutes I was the only one left...
I dunno, some people just can't tolerate interestingly pointless cities

4-5 maps? what does this say about the popularity of the gametype

Speaking of unpopular games, I was part of a team of 8 people travelling to Dead City 3, after 28 minutes I was the only one left...
I dunno, some people just can't tolerate interestingly pointless cities
