
My love of all things HallOfGiants explains why I particularly enjoyed this double sized one with a different & brighter lighting pattern...
http://www.gamefront.com/files/1536940/ ... xtreme_zip
...but I do have 2 problems with it.
1) The music is really not good. Or, better to say, it'd probably work better on a different map.
2) On one side of the map, the ground tubes don't allow anyone inside of it.
The tubes are one of the best parts of all the HallOfGiants maps. If you're not familiar, you step in and it sends you at hyper·velocity to another part of the map. Given this series of maps all have low gravity, when you get shot out of the tube you have a lot of options.
I'd like, whoever decides to take this task on, to fix the tubes that don't work. Also, to switch the music the map uses with the .umx file I'm attaching to this post.
Thanks in advance!
