I put the music to Weird Science on it.
I only textured it last night on an insomniac whim (sleep is a harsh mistress) and I went with these:





Those, minus the gray which I just sapped the color from the blue for, are default textures for Unreal Tournament '99. For the life of me, I have absolutely no idea what they're used in the game for. They're something overlooked or they're a sub·texture under an established texture, cuz I've never seen them on or in anything.
So, now the map looks like this:




So, the psych monsters leave odd powerups when they die. I only put 2 classes of psych skaarj on the map, which leave behind these weird shieldbelts which is why some of the players in the screenshots look so weird.