S3TC-Texture-Fix-12-03-08
- Hermskii
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S3TC-Texture-Fix-12-03-08
Here is the latest S3TC-Texture-Fix instructions with the updated readme that corrects a couple of small issues I ran across today while testing it again. I believe that if you follow the directions properly that this can not fail.
http://hermskii.com/Files/S3TC-Texture-Fix-12-03-08.zip
http://hermskii.com/Files/S3TC-Texture-Fix-12-03-08.zip
Last edited by Hermskii on Thu Dec 04, 2008 12:42 am, edited 1 time in total.
~Peace~
Hermskii
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- Hook
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Isn't there a New dll file for this issue Hermskii? 

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PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
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IP: 108.61.238.93:7777
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OK 10:20. Everything is installed as instructed. Here's DM-Agony:

I'm thinking this ain't it?
Oh wait, there's that last step of turning them on!! ROFL, got ya!!
Check me out:

Really, really nice details Herm. It worked fine too. The readme needs work (it's a little ambiguous in spots), and the packages all should be combined into one zip though. Want me to package it all like before?

I'm thinking this ain't it?
Oh wait, there's that last step of turning them on!! ROFL, got ya!!
Check me out:

Really, really nice details Herm. It worked fine too. The readme needs work (it's a little ambiguous in spots), and the packages all should be combined into one zip though. Want me to package it all like before?
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OK, it's all packaged. I have included EVERYTHING you need to go forward from a base 432 install (bonus packs, patches, files, everything). Take a look at the readme and tell me if it's straightforward enough:
NOTE-edited again at 9am to clarify some stuff.
I hope you don't mind me taking such liberty with your readme. I had to massively rewrite it to accomodate the new file structure. It's great though because now there is no running around three spots to find a package. It's all together.*******************************************************Important************************************************************
Print this out!!!
If this instruction set shows as super-long sentences, select "Format" from the File menu above and click on "Word Wrap".
Read this entire document first, (especially this top part marked Important).
Use this at your own risk but be confident that I have a easy work around in the event of failure!
This works best using a new installation of UT that has been patched up to UT patch version 436 and UT Bonus Packs 1, 3 and 4. "DO NOT" install Bonus Pack 2.
This document explains how to "SUCCESSFULLY" use the S3TC High Resolution Textures that originally came on UT CD #2 but were have been reworked by "DieHard".
These instructions are for "Player" installations "ONLY" and are "ABSOLUTELY NOT" for use on "Servers"!
This is only for use with the specific OpenGL Renderer mentioned below though later versions of it will likely work as well.
You must follow these directions "EXACTLY" or they won't work! Don't try to take any shortcuts!
Be aware that some Anti-Cheat programs may not allow you to connect to their server if you use S3TC textures though I have not ever experienced this with any of them!
Server Admins "ARE NOT" supposed to install the textures from here ever. If they did install these on the server you connect to, this won't work! It has been mentioned also that some people used
the Dedicated Server Installation from EPIC which uses a whole different set of "lite" textures. I have not seen a problem yet but you may encounter issues when connected to these types of servers
that were built using Epic's free Dedicated Server Installation package.
*******************************************************Important************************************************************
I have listed "2" versions of directions here. The version you will need to use will depend on your current UT installation status. Use the version that "BEST" matches your current UT installation.
++++++++++++++++++++++++++++++++++++++++++
*****Version #1 Description***** is as follows:
++++++++++++++++++++++++++++++++++++++++++
You have installed UT and the UT 436 patch and UT Bonus Packs 1, 3 and 4 but you have not installed the S3TC (High Resolution) textures from this instruction set and you want to use the S3TC
(High Resolution) textures. Skip to the section marked " *****Version #1 Description*****:" and begin.
++++++++++++++++++++++++++++++++++++++++++
*****Version #2 Description***** is as follows:
++++++++++++++++++++++++++++++++++++++++++
You have already installed UT with the UT 436 Patch and Bonus Packs 1, 3 and 4 "AND" you "HAVE ALSO" already installed the S3TC (High Resolution) textures from UT CD #2 and are now
needing to fix the sliding player/bot issue (players look like they are sliding on ice, and not running at all) you see when you play online. Start with these steps first:
1. Insert your UT CD #1 and select cancel if it tries to autolaunch or install.
2. Open UT CD #1 and copy the folder called "Textures" over your current copy of the Textures folder in your C:\UnrealTournament folder.
3. Now follow all of the directions for "*****Version #1 Description*****:" below.
*NOTE: If this fix doesn't work for you then you will most likely need to reinstall UT from the ground up then follow Version 1.
OK, let's do this!!
===================================
*****Version #1 Description*****:
===================================
1. Make sure that your UT installation is at least patched up to the UT 436 patch and install Bonus Packs 1, 3 and 4. This is all included in the folder "UT Update" if you need it.
2. Make a copy of your UnrealTournament\Textures folder naming it "Textures Back-Up". Do not touch this back up copy again unless you need to restore your installation to your original
configuration in the event this upgrade does not meet with your approval.
3. Next, install the textures from "Folder 1" in the zip file. Overwrite the ones you have in your C:\UnrealTournament\Textures folder with the ones in Folder 1.
4. Delete these files *ONLY* from your Texture folder right now:
-Female1Skins.utx
-Female2Skins.utx
-Male1Skins.utx
-Male2Skins.utx
-Male3Skins.utx
-SkTrooperSkins.utx
(Don't worry, these are in folder 2 and we will be adding them back in a moment.)
5. Install the S3TCTextureFix patch (called s3fix.exe) from the zip. Place it in your C:\UnrealTournament\Texture folder. Double click it to execute it. *Wait* for it to finish and close itself.
6. Copy the contents of Folder 2 into your C:\UnrealTournament\Texture folder selecting "YES" to overwrite any of the current files if it asks.
7. Configure UT to use the specific OpenGL renderer mentioned above as your renderer. If you currently use OGL, still do these steps to make sure you are correct. Go to your
UnrealTournament\System folder.
8. Rename the file called OpenGLDrv.dll to OpenGLDrvOriginal.dll
9. Copy the OpenGLDrv.dll file to your UnrealTournament\System folder.
10. Start the game and from the UT Desktop select "Options" then "Preferences"
11. On the Video tab, select the Video Driver "Change" button. A “Change Video Driver” option window will open. Select “Yes”
12. The “Unreal Tournament Video Configuration” window will open. Note your what your current renderer is. Click the radius for “Show all devices”
13. Select “OpenGL Support” so that it is highlighted in blue.
14. Select “Next”. Select “Next” again. Select “Run"
Now you are using the OpenGL renderer but you still need to enable the S3TC functionality by doing the following:
15. Start the game. Now hit the tilde key (~) and then type PREFERENCES.
16. On the menu that opens select "Rendering" and then "OpenGL Support". Now find the line that says "USES3TC = False" and change it to "True" and then close everything.
17. Restart the game. Try out the new textures by connecting to a multiplayer game on line. If everyone is moving around properly then you are successful!
===================================================
TO RESTORE BACK IN CASE OF FAILURE:
===================================================
If you see what looks like frozen ice skating players moving around then this did not work for you, and you need to go back to your original configuration by doing the following:
1. Copy the contents of your "Textures Back-Up" folder right into your current Textures folder.
2. Start the game and from the UT Desktop select "Options"
3. Select "Preferences"
4. On the Video tab, select the Video Driver "Change" button.
5. A “Change Video Driver” option window will open. Select “Yes”
6. The “Unreal Tournament Video Configuration” window will open.
7. Select “D3D” or whatever your original renderer was so that it is highlighted in blue.
8. Select “Next”
9. Select “Next” again.
10. Select “Run" and that will almost restore you back to your original configration. Exit the game.
Go back into your UnrealTournament\System folder and delete the file named OpenGLDrv.dll and then rename the file OpenGLDrvOriginal.dll back to OpenGLDrv.dll and you will be back to your
original configuration once you reboot one last time.
=====================================================
Hopefully, this option/fix did not fail and you are now enjoying Diehard's S3TC (High Resolution) textures with possibly a higher framerate and a more colorful and crisp graphic display.
Please send questions or comments to me at:
Hermskii@Comcast.net or Hermskii@Hermskii.com
or
visit my Forum at www.Hermskii.com/Forum and post your comment there.
****Credits:*****
All files belong to their respective creators. This compilation is only to make installation easier, and no ownership of the files is implied or intended. This zip file may NOT be posted on other
websites. If you have found this compilation somewhere other than agutgopostal.com please notify Hermskii.
NOTE-edited again at 9am to clarify some stuff.
Last edited by gopostal on Fri Dec 05, 2008 11:59 am, edited 1 time in total.
- K
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I have that card , it works just fine.Scify wrote:I don't think it work on My Card Geforec Ti 4200?
Do you feel up to the task?
It really makes a difference.
Check out the floor on Scottys second pick.
Those textures are truly nice.
I need to finish my map so i can reinstall those textures on my rig.
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OK, I tested from a completely new install (432). The new setup works SWEEEET! Here's a before/after and it just gets better:
Before:

After:

The brickwork is very much improved too, as are a lot of things. You'll be glad you did this, trust me. It's like a new game.
I'll post the download as soon as Herm gives the OK.
Before:

After:

The brickwork is very much improved too, as are a lot of things. You'll be glad you did this, trust me. It's like a new game.
I'll post the download as soon as Herm gives the OK.
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It's uploading now. Gonna take about two hours
File size is 1.24GB. I got it to .98 using WinRar but not everyone has that utility. I might make a torrent for this along with a direct download if it is popular.
EDIT-Herm I tried compressing this with 7zip and it looks like that's the way to go. It compressed to under 700MB with that!
I'll finish the zip first then add the 7zip one.

EDIT-Herm I tried compressing this with 7zip and it looks like that's the way to go. It compressed to under 700MB with that!
I'll finish the zip first then add the 7zip one.
- Hermskii
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Zip
I would have requested that you redid it in ZIP format anyways. I have started converting all of my documentation that refers to rar files to zip files and the downloads themselves too. Why? Because I'm now tired of having to supply WinRAR to everyone and explaining how to use it. Most everybody already has WinZIP and knows how to use it. I'm very glad to hear that it actually zipped up better with WinZIP. That is odd too since WinRAR can usually compress a file far better than WinZIP.
~Peace~
Hermskii
Hermskii
- Hermskii
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OK
OK. I don't know the answer to your question BUT I'm pretty sure the answer is no. Man I would die without Google. Look there for your answer. I'll start pulling the download now. Do you know if you put in that special texture so that the cross doesn't appear across the red planet in the DM map DM-Phobos. My package had it already replaced. The link to it and the details about it are here:
http://forums.beyondunreal.com/showthread.php?t=176064
Also make sure you are aware that I don't consider it my baby being everyone else did all of the work. I just managed to make sense off it all and write down how I got it to work once. Then all of this other stuff started up. Whoever made the s3fix.exe file deserves lots of credit. Whoever figured out you can use S3TC by using OpenGL deserves plenty of credit and Diehard who reworked these into totally awesome textures really deserves the most credit of all. I'm just happy I figured out a way to make it work every time. That was the big reason most people wouldn't and are still afraid to try these now. Well, they work now so there is no excuse not to try them peeps.
http://forums.beyondunreal.com/showthread.php?t=176064
Also make sure you are aware that I don't consider it my baby being everyone else did all of the work. I just managed to make sense off it all and write down how I got it to work once. Then all of this other stuff started up. Whoever made the s3fix.exe file deserves lots of credit. Whoever figured out you can use S3TC by using OpenGL deserves plenty of credit and Diehard who reworked these into totally awesome textures really deserves the most credit of all. I'm just happy I figured out a way to make it work every time. That was the big reason most people wouldn't and are still afraid to try these now. Well, they work now so there is no excuse not to try them peeps.
~Peace~
Hermskii
Hermskii