What's in a name?

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-HellFire-
Posts: 1356
Joined: Sat Oct 18, 2008 6:05 am

Re: What's in a name?

Post by -HellFire- » Sat Jun 13, 2009 12:47 pm

I agree with that but I don't think something like that exists.
Universal Unreal was something with chatting in game I believe but that's a complicated progam, plus everyone got to make an account.

And the Flashy Chat was for some reason more fun then without it :lol:
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BIOMECH
Posts: 1838
Joined: Sat Oct 18, 2008 1:36 am

Re: What's in a name?

Post by BIOMECH » Sat Jun 13, 2009 2:50 pm

I never had flashy chat enabled, it distracted me...

I did like the time counter, offline thing, etc. etc. :P

Well, that and the PM, we can talk about UMH behind the admins backs, that's just so amazingly useful :wink:
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*POTS*
Posts: 2233
Joined: Fri Oct 17, 2008 8:50 pm

Re: What's in a name?

Post by *POTS* » Sat Jun 13, 2009 4:56 pm

Ice wrote:Is there any way to just have a PM system without nexgen? Thats the only part of Nexgen most of us really used. So if there was an easy way to get just that and if Herm approved it it could be a good addition to the MHM server
I agree, that would be nice. As regards the AntiBoost mutator, I'm pretty sure Herm has already planned to add a new one, and I know he will also add the MHM village map as soon as possible, just give him time, try to respect his mourning, and put yourselves in his shoes.
-HellFire- wrote: And the Flashy Chat was for some reason more fun then without it :lol:
What's a Flashy Chat? :?
Plain Old Telephone Service

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BIOMECH
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Re: What's in a name?

Post by BIOMECH » Sat Jun 13, 2009 5:18 pm

Mourning?

edit: oh right...forgot :/
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-HellFire-
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Joined: Sat Oct 18, 2008 6:05 am

Re: What's in a name?

Post by -HellFire- » Sat Jun 13, 2009 6:05 pm

That chatbox mod whatever thing :P
And I had flash on so your chatbox is flashing when there is a new message :mrgreen:
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