I've been fighting this stuff for several years T and it's just exhausting. I'm at the place now where I come home from normal work and I have to take a nap to make it through the evening. I lost another two pounds in the last couple of weeks and that has me beginning to stare at the 150's (high 60's in kg). That's just not tolerable and I've got to get it to stop. God forbid the cancer fires back up right now, I have zero room to work with. It would kill me super quick.
I hung in a lot longer than I should have but I really do love Unreal. It's sad to give it up but it's time. If we spent 2 minutes in a room together and you could see me you'd go "Yup, you better sit down. And eat something while you are at it."
Oh, BTW...in my closing post at OU I posted the dragons. I'll tack those on here too in case anyone ever wants to play with them. They require Unreal 227 patch to play and they will *not* work in UT. There are a ton of effects that are specific to Smirf's patch work.
Dragons download:
INIsDragons.zip
Compileable source code:
DragonSourceCode
I'm glad to have gotten those done before this. I really didn't want to leave them incomplete.
Anyway, Herm it's been an honor. As always you are welcome to call if you need anything. If you are interested I'll send you a couple of current pics and you will see where I'm really at and you'll understand. I just don't want to post them and it becomes my legacy. I want to be "that guy that did stuff for monsterhunt" not "that guy that got so sick, did you see him? Eww."
Retired. Please email to contact.