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SET SCRIPTEDPAWN BISPLAYER 1

Now this run down of commands - These will override your taunt keys, backup is advised
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SET INPUT H SET CREATUREFACTORY TAG AAA|SET SPAWNPOINT TAG AAA|SAY ALL SPAWNS ARE UNDER YOUR CONTROL!
SET INPUT L SET SCRIPTEDPAWN ORDEROBJECT NONE|SET SCRIPTEDPAWN ALARMTAG NONE|SET SCRIPTEDPAWN BISPLAYER 1|SAY MONSTERS FIGHT!
SET INPUT J CAUSEEVENT AAA|SAY EXECUTE AND SPAWN MONSTERS!
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SET INPUT B CHEATVIEW SCRIPTEDPAWN
SET INPUT N VIEWSELF
In this example I break a sequence with multiple events, these Skaarj are meant to run down a path, but their actions are overriden, and additional monsters that were placed in the Editor will spawn at your own will

All is over, including friendship, when all left on the table is the last slice of pizza! Or the cake that mommy prepared!
MORTAL KOMBAT!