
Bugged/Unfinished Maps Thread
- *POTS*
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Re: Stuck map
We will get rid of that map as soon as possible, right Reiyel?
[Edit]
Thanks Scify please guys report any errors/bugs you have found.
[Edit #2]
The map has been successfully removed.
[Edit]
Thanks Scify please guys report any errors/bugs you have found.
[Edit #2]
The map has been successfully removed.
Plain Old Telephone Service
- Scify
- Posts: 1003
- Joined: Sun Aug 28, 2005 12:15 am
Re: Stuck map
I don't know we mess up some where . I onlyone knew play map.
" If I had a brain, I'd be dangerous!"
- *POTS*
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Re: Stuck map
More buggy maps:
MH-Nightfall
Reason(s): a single PlayerStart cause multiple telefrags and some players to be stuck and there's no MonsterEnd
MH-ShowDown{fix}
Reason(s): a single PlayerStart cause multiple telefrags and some players to be stuck, plus noobs don't know where to go and start whining and decide to go to the HOF servers...
I really can't understand why mappers do NOT add more PlayerStarts/SpawnPoints, do they have to pay for them?

MH-Nightfall
Reason(s): a single PlayerStart cause multiple telefrags and some players to be stuck and there's no MonsterEnd
MH-ShowDown{fix}
Reason(s): a single PlayerStart cause multiple telefrags and some players to be stuck, plus noobs don't know where to go and start whining and decide to go to the HOF servers...
I really can't understand why mappers do NOT add more PlayerStarts/SpawnPoints, do they have to pay for them?

Plain Old Telephone Service
- -HellFire-
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- Joined: Sat Oct 18, 2008 6:05 am
Bugged/Unfinished Maps Thread
MH-TheLastCreatures (Only 5 monsters with over 300k health, and the worst of all is you don't have any weapons)
MH-GatewayCOOP (The only way you can play this map is if you have the other pieces of the map, because you need to walk in a teleport and then it loads a new map which the server doesn't have)
MH-TheAnnouncerv1 (Connection Failed, and then it loads another map)
EDIT:
MH-Swarm (Connection Failed)
MH-GatewayCOOP (The only way you can play this map is if you have the other pieces of the map, because you need to walk in a teleport and then it loads a new map which the server doesn't have)
MH-TheAnnouncerv1 (Connection Failed, and then it loads another map)
EDIT:
MH-Swarm (Connection Failed)

- -HellFire-
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- Joined: Sat Oct 18, 2008 6:05 am
Re: Bugged/Unfinished Maps Thread
MH-[STOD]{UA}TheLastCreatures (Same as above)
MH-SpaceMars (Unfinished)
MH-SpaceMars (Unfinished)

- -HellFire-
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- Scify
- Posts: 1003
- Joined: Sun Aug 28, 2005 12:15 am
Re: Bugged/Unfinished Maps Thread
MH Godz last chance fix portal didn't work
" If I had a brain, I'd be dangerous!"
-
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Re: Bugged/Unfinished Maps Thread
Guys please keep adding to this thread if you see anything that needs it. As soon as MHM DC is in the server I will run these maps down and fix them. Hopefully Supreme and I can finish up this week, but I'm not sure. I've never mapped anything this big and rebuilds take like 10 minutes so it goes kinda slow.
- *POTS*
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Re: Bugged/Unfinished Maps Thread
Here are some of them I've found so far:
MH-AHellDay (found in the crashed maps list)
MH-Attacked4[wtf] (incomplete map)
MH-Baikal_V2 (Connection Failed, and then it loads another map)
MH-CitadelV2test (missing MonsterEnd)
MH-LastVoyage-Alpha1 (Connection Failed, and then it loads another map, probably a package is missing)
MH-Malus_Keep (found in the crashed maps list)
MH-MONSTERS-IN-THE-ANCIENT (found in the crashed maps list)
MH-NewAlc2 (bugged/incomplete map)
MH-UKTown (someone told me this map was bugged)
MH-uza2 (Connection Failed, and then it loads another map)
[Edit]
MH-FromDuskTillDawn (incomplete map)
MH-NP04Hyperion (it's part of an Unreal1 mission pack without end)
MH-Panic (missing MonsterEnd)
MH-AHellDay (found in the crashed maps list)
MH-Attacked4[wtf] (incomplete map)
MH-Baikal_V2 (Connection Failed, and then it loads another map)
MH-CitadelV2test (missing MonsterEnd)
MH-LastVoyage-Alpha1 (Connection Failed, and then it loads another map, probably a package is missing)
MH-Malus_Keep (found in the crashed maps list)
MH-MONSTERS-IN-THE-ANCIENT (found in the crashed maps list)
MH-NewAlc2 (bugged/incomplete map)
MH-UKTown (someone told me this map was bugged)
MH-uza2 (Connection Failed, and then it loads another map)
[Edit]
MH-FromDuskTillDawn (incomplete map)
MH-NP04Hyperion (it's part of an Unreal1 mission pack without end)
MH-Panic (missing MonsterEnd)
Plain Old Telephone Service
- BIOMECH
- Posts: 1838
- Joined: Sat Oct 18, 2008 1:36 am
Re: Bugged/Unfinished Maps Thread
JB-Slipstream (displays error message)
Code: Select all
General Protection Fault!
UnrealTournamentJailBreakModOnline.frame294827.ERROR:PlayerTag "{MHM}" creates problem"Came_Within...LOS138_Of_PlayerWithMentionedTag.Mesh="NaliWarCow" + Skin="AtomicWarCow" In-game-calculations 9204 assumes use of NaliWarCow_DeathFrame. NaliWarCowAtomicWarCow_Player.fundamental-laws-of-the-universe assume indicate death of= NaliWarCowAtomicWarCow_Player.Death second count unmeasured, no timeslot can be found.Internet continuity programming indicates death of NaliWarCowAtomicWarCow_Player MUST OCCUR.Proceeding options at 25% selection rate:
spawn SFX.UnrealTournamentShockCombo.Reiyel3.0
spawn SFX.UnrealTournamentShockCombo.HellFire
spawn SFX.UnrealTournamentShockCombo.The_Supreme_One
spawn SFX.UnrealTournamentFlakShard.Ice
Upon selecting mode failed to apply:
NaliWarCowAtomicWarCow_Player survived, inbuilt system condition="O.M.G. the cow_survived an_attack" definiton anticipates immediate change to map "DM-Hell", applying immediate re-texturing to "frozen_tile.tex".
Failed to Load map, identified source of failure "why the **** are you trying cow?"
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Re: Bugged/Unfinished Maps Thread
OMG that is SOOO funny!
- BIOMECH
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- Joined: Sat Oct 18, 2008 1:36 am
- *POTS*
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- Joined: Fri Oct 17, 2008 8:50 pm
Re: Bugged/Unfinished Maps Thread
At a first glance I thought it was real...
BIO, you're becoming a prankster like Herm. 


Plain Old Telephone Service
- Hermskii
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