MH-MHMDeadCity

Post all {MHM} related content here!
Post Reply
User avatar
Scify
Posts: 1003
Joined: Sun Aug 28, 2005 12:15 am

Re: MH-MHMDeadCity

Post by Scify » Fri May 08, 2009 12:44 am

I like her avatar too.
" If I had a brain, I'd be dangerous!"

User avatar
-HellFire-
Posts: 1356
Joined: Sat Oct 18, 2008 6:05 am

Re: MH-MHMDeadCity

Post by -HellFire- » Fri May 08, 2009 9:33 am

Yep, no avatar looks pretty boring I think :D
Image

gopostal
Posts: 1396
Joined: Tue Nov 18, 2008 9:32 am

Re: MH-MHMDeadCity

Post by gopostal » Fri May 08, 2009 2:21 pm

Guys I've gotten several messages about monsters so let me respond to all of them (and future ones) here.

Every single line of code for monsters is concerned with hunting you down and killing you. Now I can "trick" them into behaving pretty close to what everyone wants but save me (and you) the trouble of messages along the lines of "I shot my monster with the insta and he started attacking me, wtf?" or "My monster just stands there" (After I had to strip the AI out to keep it from attacking :roll: )

Look, they are monsters. They kill players. If you want a decoration, I'll make a decoration but to have a monster behave EXACTLY opposite to what he is programmed to do is just not going to happen. Given a weekend I could probably go in and rewrite everything but why? If you REALLY wanted a pet, you wouldnt be shooting it.

User avatar
Scify
Posts: 1003
Joined: Sun Aug 28, 2005 12:15 am

Re: MH-MHMDeadCity

Post by Scify » Fri May 08, 2009 9:12 pm

My pets fine.Please don't touch.
" If I had a brain, I'd be dangerous!"

User avatar
*POTS*
Posts: 2233
Joined: Fri Oct 17, 2008 8:50 pm

Re: MH-MHMDeadCity

Post by *POTS* » Fri May 08, 2009 9:26 pm

Yes, mine are fine too, after all blue mantas could've looked weird.
Plain Old Telephone Service

User avatar
-HellFire-
Posts: 1356
Joined: Sat Oct 18, 2008 6:05 am

Re: MH-MHMDeadCity

Post by -HellFire- » Sat May 09, 2009 8:57 am

Mine are fine but the only thing is that they don't stalk me and if they are angry they can shoot me and take health off me! :?
Image

User avatar
Hermskii
Site Admin
Posts: 8695
Joined: Sun Jul 10, 2005 9:56 pm

Re: MH-MHMDeadCity

Post by Hermskii » Sat May 09, 2009 8:53 pm

If you REALLY wanted a pet, you wouldnt be shooting it.

That should be in the funny yet sadly true thread.
~Peace~

Hermskii

User avatar
BIOMECH
Posts: 1838
Joined: Sat Oct 18, 2008 1:36 am

Re: MH-MHMDeadCity

Post by BIOMECH » Sun May 10, 2009 3:52 am

Everyones reaction upon seeing a monsters is to shoot it, either because guests think they're real or MHMs like to annoy eachother, and you tend to shoot your own pet to try and move it.

I'm stealing so many guests weapons I need to get Feel The Power Of The Cows or something on a bind. :mrgreen:
Image

gopostal
Posts: 1396
Joined: Tue Nov 18, 2008 9:32 am

Re: MH-MHMDeadCity

Post by gopostal » Sun May 10, 2009 7:05 am

I am so very surprised at that too. In my mind I thought once a player saw what would happen if they bothered the cows, they would avoid them. In fact the polar opposite is true. It's become a challenge now to affect them. I'll have to bear that in mind as I create things, and account for more variables in player behavior.

User avatar
BIOMECH
Posts: 1838
Joined: Sat Oct 18, 2008 1:36 am

Re: MH-MHMDeadCity

Post by BIOMECH » Sun May 10, 2009 8:20 am

They stop the effect challenge when I beat them to their thrown weapons and don't give them back.

It's like the football over you neighbors wall effect, "You should have been more careful, it's mine now" :mrgreen:
Image

User avatar
*POTS*
Posts: 2233
Joined: Fri Oct 17, 2008 8:50 pm

Re: MH-MHMDeadCity

Post by *POTS* » Sun May 10, 2009 4:47 pm

gopostal wrote:I am so very surprised at that too. In my mind I thought once a player saw what would happen if they bothered the cows, they would avoid them.
Some players have little or no respect towards pets. Hooligans... :(
Plain Old Telephone Service

User avatar
BIOMECH
Posts: 1838
Joined: Sat Oct 18, 2008 1:36 am

Re: MH-MHMDeadCity

Post by BIOMECH » Sun May 10, 2009 5:00 pm

Yes and POTS should know, he has regular manticide problems :D
Image

User avatar
*POTS*
Posts: 2233
Joined: Fri Oct 17, 2008 8:50 pm

Re: MH-MHMDeadCity

Post by *POTS* » Sun May 10, 2009 5:20 pm

I think I may ask gopo to add one or two sacred cows in my house, that should prevent ghandinuke spam. :evil:
Plain Old Telephone Service

gopostal
Posts: 1396
Joined: Tue Nov 18, 2008 9:32 am

Re: MH-MHMDeadCity

Post by gopostal » Sun May 10, 2009 6:54 pm

You actually read my mind on that. I was thinking of coding an invisible actor to place inside each house that would punish anyone nuking a house by deleting their inventory.

Until then POTS you might summon a cow inside your house and Ice's to stop that. Also you have my permission to kickban anyone spamming the houses to kill the pets. It's time to respect people's ideas and for the players to show some restraint in the village. Pets were made for people to enjoy, and I really dislike the idea of someone else banging the outside of the house to kill the pets inside. It's your call how you handle it though.

Guys lets respect each others places. You have 100+ maps to "Expletive Deleted" around in, let this one be one to behave in.

User avatar
Scify
Posts: 1003
Joined: Sun Aug 28, 2005 12:15 am

Re: MH-MHMDeadCity

Post by Scify » Sun May 10, 2009 8:16 pm

Some player kill mine today. I know I can't summon Mine back. Could you fix mine like Bio. If not much trouble,if not that fine.
Jump area there is flaw someone land lava pool and lived
Image
" If I had a brain, I'd be dangerous!"

Post Reply